# Example Dojo This repositories features an example dojo. The dojo is defined by [dojo.yml](./dojo.yml). It contains two modules, `hello` and `world`. The module `hello` features challenges `apple` and `banana`. The module `world` features challenges `earth`, `mars`, and `venus`. Each challenge demonstrates different challenge definition capabilities, in an increasing order of feature complexity. See each challenge's README for further information: - [apple](./hello/apple) - [banana](./hello/banana) - [earth](./world/earth) - [mars](./world/mars) - [venus](./world/venus) ## YAML Structure of `dojo.yml` ### Dojo The top-level object is the `Dojo`. It consists of six properties: - `id`: **Required**. A unique identifier for the Dojo. - `name`: **Required**. The display name of the Dojo. - `description`: **Optional**. Additional details about the Dojo. This can include formatted markdown text. - `type`: **Optional**. This field can take the values `course`, `topic`, or `hidden`. `course` places it in the "Courses" section. `topic` places the Dojo in the "Topics" section. `hidden` means the Dojo won't be listed (but is still accessible). If the type field is omitted or contains a value other than these three, the Dojo will appear in the "More" section. - `password`: **Optional**. A password that users need to join the Dojo. If omitted, the Dojo is open for anyone to join. - `modules`: **Required**. An array of `Module` objects. ### Module Each `Module` object within the `modules` array consists of the following properties: - `id`: **Required**. A unique identifier for the Module. - `name`: **Required**. The display name of the Module. - `description`: **Optional**. Additional details about the Module. - `challenges`: **Required**. An array of `Challenge` objects. ### Challenge Each `Challenge` object within the `challenges` array of a `Module` consists of the following properties: - `id`: **Required**. A unique identifier for the Challenge. - `name`: **Required**. The display name of the Challenge. - `description`: **Optional**. Additional details about the Challenge. ## Importing Modules and Challenges For an example of how you can import another dojo's challenges, see: [pwncollege/example-import-dojo](https://github.com/pwncollege/example-import-dojo). ## Automatically Updating Dojo For instructions on how you can setup automatic dojo updates, using GitHub actions, see: [pwncollege/dojo-update](https://github.com/pwncollege/dojo-update). ## Challenge Writing Laws ### The Flag The flag is located at `/flag`, and is only readable by `root`. The challenge will execute as `root`. Nothing else is true. Do not assume any structure to the flag. It may or may not have a prefix/suffix. It may or may not be 50 bytes long. These things WILL change, and if you rely on them, your challenge WILL break. ### The Challenge The challenge is [`setuid`](https://en.wikipedia.org/wiki/Setuid). This is how your challenge will execute as `root`. What this *really* means: - The process will run with an **effective** user of `root`. - The process will run with a **real** user of `hacker`. While an **effective** user of `root` is sufficient for opening the flag, there are some caveats. When `/bin/sh` (which is linked to `/bin/dash`) is run under this, it will immediately set the **effective** user to the **real** user (unless the `-p` flag is provided). This means that both the **effective** and **real** user will be `hacker`, and the flag will not be accessible. This affects `system`, which ultimately just runs `/bin/sh`. The challenge can rememedy this by explicitly setting the **real** user to the **effective** user: ```c setreuid(geteuid(), -1) ```