fix #77 threejs on cpu
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@@ -13,7 +13,27 @@ const tmpQ = new THREE.Quaternion();
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const tmpM = new THREE.Matrix4();
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const currentM = new THREE.Matrix4();
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function isSoftwareRenderer() {
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const canvas = document.createElement("canvas");
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const gl =
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canvas.getContext("webgl") ||
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canvas.getContext("experimental-webgl");
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if (!gl) return true;
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const ext = gl.getExtension("WEBGL_debug_renderer_info");
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if (!ext) return false;
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const renderer = gl.getParameter(ext.UNMASKED_RENDERER_WEBGL);
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return /swiftshader|software/i.test(renderer);
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}
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if (isSoftwareRenderer()) {
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console.warn("Software rendering detected — disabling Three.js");
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} else {
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init();
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}
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function init() {
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container = document.getElementById("three-bg");
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@@ -163,5 +183,5 @@ function animate() {
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renderer.render(scene, camera);
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stats.update();
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//stats.update();
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}
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