added compiler keybind
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@@ -11,12 +11,20 @@ bind = $mainMod, W, exec, $terminal --class popup-term
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bind = $mainMod, C, killactive,
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bind = $mainMod SHIFT CTRL, M, exec, command -v hyprshutdown >/dev/null 2>&1 && hyprshutdown || hyprctl dispatch exit
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bind = $mainMod, E, exec, $fileManager
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bind = $mainMod, V, togglefloating,
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bind = $mainMod, R, exec, $menu
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bind = $mainMod, BACKSLASH, togglesplit # dwindle
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bind = $mainMod SHIFT,BACKSLASH, pseudo #
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bind = $mainMod, KEY_LEFTBRACE, exec, hyprctl general:layout master
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# Workspace movement and tiling rule
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bind = $mainMod, P, togglefloating,
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bind = $mainMod, P, pin,
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bind = $mainMod SHIFT, BACKSLASH, togglefloating, # float
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bind = $mainMod, BACKSLASH, layoutmsg, togglesplit # dwindle
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bind = $mainMod CTRL, BACKSLASH, pseudo #
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# bind = $mainMod, SEMICOLON, exec, hyprctl general:layout master
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# bind = $mainMod, APOSTROPHE, exec, hyprctl general:layout dwindle
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# Compiler window
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bind = $mainMod SHIFT, A, tagwindow, compiler
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bind = $mainMod, A, exec, $XDG_CONFIG_HOME/hypr/scripts/compile.sh
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# 2. moving focus with vim
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bind = $mainMod, H, movefocus, l
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@@ -132,7 +140,7 @@ bind = $mainMod, T, exec, kdeconnect-app
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# This will toggle HyprExpo when SUPER+g is pressed
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### GESTURES
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# gesture = 3, up, dispatcher, hyprexpo:expo
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gesture = 3, up, dispatcher, hyprexpo:expo
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# gesture = 3, pinch, special, magic
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gesture = 3, down, special, magic
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# gesture = 3, up, dispatcher, overview:toggle
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@@ -4,16 +4,16 @@
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# See https://wiki.hypr.land/Configuring/Window-Rules/ for more
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# See https://wiki.hypr.land/Configuring/Workspace-Rules/ for workspace rules
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# Example windowrules that are useful
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windowrule{
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name = calculator
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match:class = calc-term
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opacity = 0.7
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float = on
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center = true
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name = compiler-window
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match:tag = compiler
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border_color = rgba(ccaaffee)
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# col.inactive_border = rgba(333333aa)
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border_size = 2
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float = false
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}
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# put vesktop in a special workspace
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windowrule{
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name = discord
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match:class = vesktop
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@@ -55,6 +55,7 @@ windowrule {
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pseudo = yes
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float = yes
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center = true
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opacity = 1
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# move = cursor_x-10 cursor_y-10
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size = monitor_w*.4 monitor_h*.4
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