patched some window rules
Debugged some keubinds and working on native lua updates
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@@ -16,7 +16,7 @@ hl.window_rule({
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hl.window_rule({
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name = "compiler-window",
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match = { tag = "compiler"},
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["col.active_border"] = "0xccaaffee",
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border_color = "0xccaaffee",
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border_size = 2,
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float = false,
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})
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@@ -25,7 +25,7 @@ hl.window_rule({
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name = "gaming",
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match = {
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class = "steam",
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initialClass = "steam"
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initial_class = "steam"
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},
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workspace = "special:gaming"
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})
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@@ -52,15 +52,12 @@ hl.window_rule( {
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no_focus = true,
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})
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-- xwayland {
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-- force_zero_scaling = true
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-- })
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-- Hyprland-run hl.window_rule(
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hl.window_rule( {
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name = "move-hyprland-run",
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match = {class = "hyprland-run"},
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move = {20, "(monitor_h-120)"},
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move = {20,"monitor_h-120"},
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float = true
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})
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@@ -71,23 +68,8 @@ hl.window_rule( {
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float = true,
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center = true,
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opacity = 1,
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-- move = cursor_x-10 cursor_y-10
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size ={"(monitor_w*.4)", "(monitor_h*.4)"}
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-- move = {"cursor_x-10", "cursor_y-10"},
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size = {"monitor_w*.4", "monitor_h*.4"},
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})
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hl.window_rule({
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name = "btop",
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match = {class = "btop"},
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float = true,
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dim_around = true,
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size = {"(monitor_w*.9)" ,"(monitor_h*.8)"},
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})
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hl.window_rule({
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name = "popup-term",
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match = {class = "popup-term"},
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float = true
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size = {"(monitor_w*.9)" ,"(monitor_h*.8)"},
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dim_around = true
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})
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